In the cavern of the great slumbering giant (a species known to the Ewoks as the Old Ones), the crew sends Rake into the sea of bones to search for the Heartwood Staff. Stealthily, Rake manages to sift through and find the artifact lodged into the massive skull of long dead Old One. But when he tries to pull it out, it doesn’t budge.
Algae notices that the ceiling of the cavern is actually quite low, as if the creature had to crawl inside to sleep. Getting impatient, as Kowakian monkey lizards are wont to do, he runs over to the giant, screaming in its ear to wake it up. The giant growls and grabs the monkey lizard with its forefingers. Before anything too grisly can occur, Algae sings a lullaby sending the creature back to sleep—but not before the giant stashes him into a sack tied to the fur on its massive leg.
Meanwhile, Dundalk attempts to pull the Staff from the skull, and with Aniro’s help, they successfully do it. But now they still need to save Algae trapped in the sack. As they search through the bones for anything to help them cut through the sack, the giant wakes up from the commotion. Rake finds an ancient Ewok stone knife, as the Old One reaches out and grabs Aniro, squeezing him like a rag doll. Dundalk runs for his life, and recalls at this moment just why he got the name “Bad Luck.”
Aniro’s blaster shots are useless against the great beast, but Rake is able to slash through the sack, freeing Algae who has stolen a hyperdrive component that was inside the sack as well. Just before the giant sticks Aniro in its mouth, Aniro squirms out of its grasp, and the crew runs back into the tunnel as rocks crumble and topple upon them. Injured and exhausted, they fly the Y-Wing back to Bright Tree Village.
There, the crew learns from Logray that whoever holds the Heartwood Staff has the Ewoks at their command. For a moment, Dundalk becomes delighted and intrigued by this idea, but gathers himself, and they all head to Gremet’s hut to free the imprisoned Chief Chirpa. Immediately Gremet’s guards bow and lets Dundalk through, but Gremet is more reluctant. He pleads with the crew to give him the Staff because he’s better suited to lead, which almost seems true given the pitiful state Chirpa is in. But Algae inspires the crowd in Chirpa’s name with a rousing Ewokian beat (on Stormtrooper helmets), and Chirpa asserts himself as leader of the Ewoks once again.
Major Cora Quar’ko informs the crew that since the Ewoks will now be more receptive and cooperative with the the Rebel initiative, the crew’s job will be complete once the Imperials are taken care of for good, and they can move on from Endor. But all the strong, fighting Ewoks still seem to be aligned with Gremet. Dundalk promises him that he’ll be third in command of the Ewoks if he helps with the assault (however, Chirpa says that if Gremet does not fall in battle, the crew will have to take care of him).
Despite Rake’s hatred of authority and his undermining of Gremet’s orders, the assault goes smoothly with the aid of Ewok catapults, hangliders, log-traps, and Algae on the war drums. The Rebels take over the Imperial Outpost. However, when Algae checks the computer terminals, he finds a three-day old message from the Imperial Star Destroyer The Entangler, revealing that they are sending an Imperial Patrol Vessel to retrieve the stranded Imperials, which should be arriving at any moment…
Aniro: Level Up (5 + Brains XP)
Algae: Level Up (5 + Brains XP)
Dundalk: Level Up (6 + Brains XP)
Rake: Level Up (6 + Brains XP)
Bothar: Level Up (0 + Brains XP)